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Environment work from Secret Level: Honor of Kings

Had the pleasure to collaborate on the environments of Secret Level's Honor of Kings episode! It was a long period and got involved with many sequences, only included some of my favourite shots here that I spent more time on. One of my main responsibilities were the courtyard and the palace exterior, doing a lot of the hires modeling/texturing/lookdev/layout/sculpting/scattering/overpainting on that env and across various other sequences.

palace (assembly, modeling based on concept art, lookdev)

palace (assembly, modeling based on concept art, lookdev)

courtyard (layout/scattering/modeling/lookdev, overpaint)

courtyard (layout/scattering/modeling/lookdev, overpaint)

bridge (detail sculpting)

bridge (detail sculpting)

city layouts, overpaint

city layouts, overpaint

broken home exterior and it's layouts modeling/sculpting/lookdev

broken home exterior and it's layouts modeling/sculpting/lookdev

broken city layouts, sculpting

broken city layouts, sculpting

episode teaser